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141. Preservation of learning implants - in Player Features and Ideas Discussion [original thread]
Players should NOT be able to build implants. These should be obtainable using the currently available methods only.
- by Dhejay Centrix - at 2008.12.19 13:58:00
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142. Autopilot Skill - in Player Features and Ideas Discussion [original thread]
all you who want this skill, no. Warp to 0 is the formalization of a widespread exploit that was being used by everyone in the game. It was never intended to be implemented from the outset but had to be in order to reduce lag caused by all the boo...
- by Dhejay Centrix - at 2008.12.19 13:52:00
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143. An "Are you sure" notification about the "aggression timer"... - in Player Features and Ideas Discussion [original thread]
Is this well known game mechanic not mentioned in the tutorials at any point?
- by Dhejay Centrix - at 2008.12.19 11:34:00
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144. true insurance - in Player Features and Ideas Discussion [original thread]
Originally by: Calis Kreios thats where you go wrong the players that have no fear in pvp are the ones who purchase isk illeagaly and can afford bigger losses. No, the ones who have no fear are the ones who don't fail. Your assumption...
- by Dhejay Centrix - at 2008.12.19 11:25:00
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145. true insurance - in Player Features and Ideas Discussion [original thread]
Don't put all your eggs in one basket, don't fly what you can't afford to lose, don't die. That should fix the problem of losing expensive stuff and begin broke afterwards. WE SHOULD NEVER HAVE MODULE INSURANCE if this was implemented it would c...
- by Dhejay Centrix - at 2008.12.19 10:09:00
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146. Need More Sheep - in Player Features and Ideas Discussion [original thread]
no he's Welsh
- by Dhejay Centrix - at 2008.12.19 10:07:00
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147. Corp anti war insurance. - in Player Features and Ideas Discussion [original thread]
Originally by: Trey Dor I think Powder has the right idea. I agree that one of Eve's main aspects is PvP but there has to be some restrcitions against large corps attacking smaller corps. As it stands, large corps with lots of money don't ...
- by Dhejay Centrix - at 2008.12.19 10:06:00
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148. Need More Sheep - in Player Features and Ideas Discussion [original thread]
if we had sheep in the game Lavraen would get too excited...
- by Dhejay Centrix - at 2008.12.19 09:29:00
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149. Corp anti war insurance. - in Player Features and Ideas Discussion [original thread]
Edited by: Dhejay Centrix on 19/12/2008 09:27:23 Originally by: Kantress I think people should have small POS compounds that are safe from attack as well. Maybe allow someone to have just one POS and disallow any sentry guns. Do you kn...
- by Dhejay Centrix - at 2008.12.19 09:27:00
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150. Corp anti war insurance. - in Player Features and Ideas Discussion [original thread]
The OP has completely missed the point here. You're a year old, you're considering putting up a POS and you clearly have no ability to defend it... You're surprised you got decced repeatedly? By joining a player corporation you have agreed to...
- by Dhejay Centrix - at 2008.12.19 08:45:00
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151. Empire Deadspace Arenas - in Player Features and Ideas Discussion [original thread]
not only is your original post full of fail, you fail at posting.
- by Dhejay Centrix - at 2008.12.18 16:09:00
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152. Missile Prices - in Player Features and Ideas Discussion [original thread]
Reduction in build cost would require the blueprints to be changed, can't see it happening to be honest. It's not like they're expensive to build in the grand scheme of things anyway.
- by Dhejay Centrix - at 2008.12.18 10:46:00
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153. Asteroid belt persistency - in Player Features and Ideas Discussion [original thread]
Originally by: Manos Soban . We need some reality here. We need physics. That's the last thing we need, none of EvE would work.
- by Dhejay Centrix - at 2008.12.18 10:44:00
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154. An "Are you sure" notification about the "aggression timer"... - in Player Features and Ideas Discussion [original thread]
This idea is full of fail. What you are suggesting is this: Pirate locks you up, you attempt to fire back only to be spammed by "are you sure" message at which point you're already jammed and scrammed and it's too late. What were you doing in lo...
- by Dhejay Centrix - at 2008.12.18 10:35:00
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155. Missile Prices - in Player Features and Ideas Discussion [original thread]
no because missile prices are based on build cost and demand.
- by Dhejay Centrix - at 2008.12.18 10:23:00
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156. How to make ECM useful but not boring? - in Player Features and Ideas Discussion [original thread]
Originally by: DMF KingBob i have seen ships with over 200 sensor strengh that getting perma-jammed(cycle on cycle) by an falcon You're confusing sensor strength with the amount you fail.
- by Dhejay Centrix - at 2008.12.17 22:46:00
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157. Speed bonus for haulers... WTF? - in Player Features and Ideas Discussion [original thread]
/signed Change speed bonus to agility please.
- by Dhejay Centrix - at 2008.12.17 22:44:00
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158. Core Wars! - in Player Features and Ideas Discussion [original thread]
ummmm... Is this a suggestion for a Macro vs Macro tournament?
- by Dhejay Centrix - at 2008.12.17 22:41:00
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159. EVE online table top game!! - in Player Features and Ideas Discussion [original thread]
Originally by: Redar't Turn based Eve strategy game anybody? Like unscheduled large fleet battles are at the moment you mean?
- by Dhejay Centrix - at 2008.12.17 22:39:00
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160. Empire Deadspace Arenas - in Player Features and Ideas Discussion [original thread]
CCP have said several times they wouldn't implement instanced dungeons.
- by Dhejay Centrix - at 2008.12.17 22:35:00
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